KURV
NFTs had a kid with meme coins

Launch NFTs like memes.
Keep them like art.

Layer folders in, a whole generative collection out — reserved one-of-ones included. Your files go to IPFS, your own contract goes on Base, and you share one mint link that works on any phone. Every price is in USDC.

What ships

Your own contract, and everything you need to sell from it.

One deployment, owned by your wallet, with the mint built into it. Priced in USDC, or in your community’s own coin. Here is the whole of it, with nothing on the list that is not already written into the contract you launch.

The collectionERC-721A on Base
Who owns the contractyour wallet
What a mint is paid inUSDC, or your own coin
Mint phases, each with its own price and windowas many as you like
Allowlists, per-wallet caps, per-transaction caps, per-phase capsbuilt in
Mystery mint: a placeholder now, the real art when you saybuilt in
Pause, reveal, freeze, withdrawyours to press

The money sits in the collection’s contract until you withdraw it, and it can only ever pay out to the payout address you set. Nobody at KURV can move it, and there is no upgrade path to add a way later — the contract you deploy is the contract forever.

What it does not do yet

Said here rather than left for you to find out. A collection launched on KURV today is a flat-price mint: everyone in a phase pays the same, and you set the price. There is no rising curve, no auction, and no vault that buys pieces back. A vault is designed and it is the thing we most want to ship, but nothing you can launch today has one, and this page is not going to tell you otherwise until it does.

The contracts are open source and built on ERC-721A and OpenZeppelin. They have not been independently audited. Trading between collectors is not built either — a mint link is what you get.

Who holds the money

The collection’s own contract

Every mint is paid into the collection, not to us. It is your contract, and it goes where the collection goes.

One address out

Withdrawals pay the payout address and nowhere else. There is no admin key of ours in it, and no way to upgrade one in later.

It is priced in real dollars

Every price you set is USDC — the phase price and the total on the mint page. A price in dollars is a price in dollars.

How it works

Folders in. A whole collection out.

One folder per layer, a number in a file name to make something rare, and KURV generates the whole collection — hundreds or thousands of pieces, no two the same. That is the one thing this place does. Everything after that happens on one screen, and nothing on it asks you to know what a contract is.

1

Shape it

Slide rarity, write rules like “never a crown on a triangle”, and reserve as many one-of-ones as you want — traits you fix by hand, a token id you pick. A check tells you if it cannot work, and how to fix it, before you generate anything.

2

Build it

Every piece unique, every rule kept, every count exact. Download the whole set as a ZIP, or send it straight to IPFS so the art outlives us.

3

Launch it

Pick how people get one and what it costs in USDC, sign a handful of times with plain English in front of you, and share a mint page that works on any phone.

The money

What KURV charges.

Two lists: what we take, and what we intend to take once the parts that would take it exist. Nothing moves quietly from the second list to the first.

2.5% of each mint

That is our number, and the contract is built to carry it. The mint fee is a single figure written into your collection the day it is deployed, capped at 10%, and impossible to raise afterwards — not by us, not by anyone, because there is no proxy and no upgrade path.

It is not switched on yet. Every collection launched from KURV so far carries 0%, and carries it permanently, because the figure is fixed for the life of a contract on the day that contract is made. When we do switch it on, it will apply to collections launched after that day and to no collection launched before it. That is a property of the code, not a promise about our intentions.

Everything else we charge

Generating, previewing and downloading your collectionnothing
Publishing your files to IPFSnothing
Revealing, pausing, freezing, withdrawing your own moneynothing
Royalty on resales — you set it, marketplaces choose whether to pay it0–20%

The royalty is yours to pick, it starts at 5%, and you can change it later. It is a number your contract publishes under the ERC-2981 standard; each marketplace decides on its own whether to honour it, so it is a request rather than a rule.

Separate from us, every action written on a chain costs a small network fee paid to the chain itself — usually a few cents on Base. We never take a cut of that.

Planned, and not built

These are the numbers we intend to charge for parts of KURV that do not exist yet. None of them is running, none of them can run, and they are written here so the plan is on the record rather than a surprise later.

Selling a piece back to the curve3%
Trading a piece after graduation1%
The artist’s cut at graduation — the artist sets it0–25%

There is no curve, no vault and no marketplace in KURV today. A mint link is the whole product, the contract you deploy has no way to buy a piece back, and there is no graduation for anything to happen at. Until those are built, all three numbers above charge nobody anything. The resale royalty in the list above them is a different thing and should not be mistaken for the artist’s cut.

The list

Show up early.

One email when it opens, and nothing else. Everyone gets a link when they join, and every person who joins through yours moves you up the queue.

The first 100 get in early.You launch before anyone else does.

Which side

We keep your address and the side you picked. Nothing else, and it is never sold.